There was a time when i wanted to learn ActionScript and Flash game development, even created many roundups of free Flash game development tutorials and premium tutorials with source code. As quite good percentage of PelFusion readers are interested in Flash game development, so i thought why not share the best ebooks on this topic. These are the kindle edition of books which you can read on Kindle e-reader and are a must read at most game design colleges.
This book is for a non-technical creative person who wants to learn the art of videogame design, but has no idea where to start or where to look for help. It is a lucid, friendly and step-by-step guide though all the technical and creative issues involved in game design with Flash and ActionScript.
File Size: 21116 KB
Print Length: 650 pages
In each chapter you’ll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There’s never a dull moment — you’re building working, fun games right from Chapter 1. If you’ve never developed a game before or you’ve made a start but want to refine your skills and build complete, successful projects then this book is just what you need.
File Size: 2534 KB
Print Length: 330 pages
Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know.
File Size: 26360 KB
Print Length: 808 pages
Gary Rosenzweig’s ActionScript 3.0 Game Programming University shows you how to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising.
File Size: 14882 KB
Print Length: 552 pages